Customer Discovery (EM Strategy)

Overview and Introduction: The WHAT and WHO

Customer discovery is the process of gathering information about potential customers, their needs, and the problems they face in order to validate the assumption about a product or service. It is a crucial step in the design process and allows students to understand their target market, identify potential customers, and gain insights into customer needs and preferences. This is important so that engineers can consider their approach and understand diverse perspectives and the pain points of their customers.

Figure 1: Talking to Humans – Customer Discovery [1]

Customer Discovery is a term coined by Steve Blank as part of the Lean Startup Methodology. The process of customer discovery typically involves conducting interviews, surveys, or focus groups with potential customers to gather information about their pain points, needs, and how they currently solve those needs. This information can be used to validate or invalidate assumptions about solutions or products, and to make informed decisions about engineering design. 

Customer discovery is [1, 2]:

Customer discovery is not [1]:

Implementation and Timing: The WHEN, WHERE, and HOW

Customer discovery is important throughout the learning and teaching process. However, it is most important before students begin prototyping a solution or minimal viable product (MVP). Ongoing interviews throughout the design process will also allow students to ensure that they are meeting their users’ needs. Customer discovery is about gaining much deeper insight into a client, stakeholders, or market. 

Customer Discovery Core Questions [1]

Plans for Implementation

Figure 2: Customer-Focused versus Feature-focused Questions [2]

Rationale and Research: The WHY

By participating in customer discovery activities, such as conducting interviews and online research, students learn how to identify and validate assumptions about an idea, how to identify customer pain points, and how to gather information that can be used to improve their innovations. Customer discovery in engineering education helps students understand the importance of meeting the needs of end users in the engineering design process. Additionally, customer discovery can help students to develop skills such as communication, problem-solving, critical thinking, and applying an entrepreneurial mindset, which are essential for success in the engineering field. Finally, customer discovery can be used to expose students to the aspects of product development, such as market research, user research, and human-centered design. It also helps to bridge the gap between academic learning and industry practices.

Additional Resources and References

Kern Entrepreneurial Engineering Network (KEEN) Cards

Ryan Meuth, “Why are we making this?” Customer Discovery in a Capstone Course

Shawn Jordan, customer discovery event with a panel

Like these resources? See a full list of entrepreneurially minded content here, created by Robust Entrepreneurially Minded Leaders (REMLs) at ASU.

Customer Discovery and Development Resources

ASU Resources

  • What is Customer Discovery and Development?
    • Lecture video playlist: https://bit.ly/2LMPQnf 
    • Contents: Five mini-lecture videos 
    • Length: Approximately 25 minutes in total 
    • Audience: Originally developed for a Global Freshman Academy course, but applicable to all levels of learners.
  • Customer Discovery and Development Slide Decks 

External Resources

References

[1] G. Constable, Talking to Humans. Giff Constable, 2014. 

[2] G. Lichtenstein, Customer Discovery Do’s & Don’ts. Presentation part of Customer Discovery Canvas Module. 2020.