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Anoop Grewal, an Associate Teaching Professor in the Fulton School at ASU, developed new ways to teach concepts in FSE100: Introduction to Engineering, a foundational course designed to introduce engineering principles and problem-solving methodologies for first-year students. Demonstrating his penchant for innovation, Grewal recently pioneered an initiative to integrate Augmented Reality (AR) technology into the FSE100 curriculum.
To ensure that students in the online program could still derive substantive practical experiences, faculty members Ryan Milcarek and Josh Wilbur devised novel and forward-thinking virtual laboratories and simulations that not only maintained the foundational learning objectives, but also enhanced students' ability to navigate uncertainties in data acquisition and analytical processes.
Under the leadership of Steven Ayer, Associate Professor of Sustainable Engineering and the Built Environment, a groundbreaking teaching innovation has come to life; where augmented and virtual reality meet engineering education to provide students with accessible, multidimensional, and cost-efficient learning experiences.
Chao Wang, an associate teaching professor in Academic and Student Affairs within the Ira A. Fulton Schools of Engineering, is transforming the way engineering students learn at ASU. As part of her Introduction to Engineering course, Wang is incorporating technologies such as Artificial Intelligence and Internet of Things into her curriculum, providing students with hands-on experience and real-world problem-solving skills.
Carla van de Sande, associate professor of mathematics education at ASU, created a program to help students practice key math concepts over academic breaks. Keep In School Shape (KiSS) emails or texts students daily challenges so they can keep their skills sharp between calculus courses.
Daniel Frank has created a learning environment that cultivates imagination in his first year engineering courses. Frank’s innovation had him taking a few clues from a popular television series and creating a fictional customer for his students to design for.
Steve Millman, a Professor of Practice in the School of Electrical, Computer and Energy Engineering, programmed his own software that randomly generates practice problems for his Digital Design course, called Logic Tutor.
Alicia Baumann and Haolin Zhu, Senior Lecturers at the Ira A. Fulton Schools of Engineering, have implemented gamification elements into their engineering courses.
Alexandra Mehlhase is a Software Engineering faculty member who has created a Slackbot, called SparkyBot, that allows her and her teaching team to provide students with timely formative feedback.
On December 6th, ASU is launching MediaPlus: a multimedia hosting and delivery platform created in partnership with Amazon Web Services (AWS)! MediaPlus will replace MediaAMP/Modalis as the media delivery platform for ASU. Learn more about the transition.